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    MLG Variant GameBattle Rules!

    DG zFAMASz
    DG zFAMASz


    Posts : 6
    Join date : 2011-04-25
    Location : Monroe Township, New Jersey

    MLG Variant GameBattle Rules! Empty MLG Variant GameBattle Rules!

    Post  DG zFAMASz Wed Apr 27, 2011 7:38 pm

    The default settings specified in these rules can be changed, but only if an option is available in the challenge. The staff will support no other agreements, (i.e. verbal, AIM, email). So unless specified otherwise in the match details, these default rules will be followed.

    To access the MLG Settings & Gametypes, Send a Private Chat invite to “MLG Gametypes” > Select MLG Gametypes from the chat menu > Select View Profile > Select View CoD Playercard > Select File Share > Download the Game Types.

    Major League Gaming Black Ops Rules v1

    All Games
    Hardcore Mode: Disabled
    Allow Killcam: Enabled
    Headshots Only: Disabled
    Allow Sprint: Enabled
    Force Respawn: Enabled
    Wave Spawn Delay: None
    Max Health: Normal
    Health Regen: Normal
    Spectating: Team Only
    Friendly Fire: Enabled
    Class Editor: Allow Player Classes
    Killstreak Editor: Don't Allow Killstreaks
    Perk Editor: Allow Perks
    Game Recording: Enabled

    Capture the Flag
    Time Limit: 5 Minutes
    Flag Return Time: 30 Seconds
    Enemy Carrier on Radar: Delayed
    Touch Return: Enabled
    Round Win Limit: 2 Rounds
    Capture Limit: 10 Flags
    Respawn Delay: 7.5 Seconds
    Number of Lives: Unlimited
    Note: The winning team is determined by the team that captured the most flags combined in rounds 1 and 2. CTF Matches are tied in the event that both teams capture the same amount of flags combined in rounds 1 and 2. In the event of a tie, teams must replay the map.

    Domination
    Time Limit: 8 Minutes
    Score Limit: 1000 Points
    Round Limit: 1 Rounds
    Flag Capture Time: 10 Seconds
    Respawn Delay: 7.5 Seconds
    Number of Lives: Unlimited
    Note: Domination matches will consist of two rounds, one round played from each spawn. Scores will be added together to determine the winner. In the event of a tie in score, the map must be replayed.

    Search and Destroy
    Time Limit: 2.5 Minutes
    Bomb Timer: 45 Seconds
    Plant Time: 7.5 Seconds
    Defuse Time: 7.5 Seconds
    Multi Bomb: Disabled
    Round Switch: Every Round
    Round Win Limit: 4 Rounds
    Number of Lives: 1 Life

    Banned
    Secondary Launchers
    Flak Jacket
    Nova Gas
    Decoy
    All Equipment
    Warlord
    Second Chance
    Grenade Launcher
    Flamethrower
    Rapid Fire


    Below are the maps and modes that will be played.

    Domination - Firing Range
    Domination - Summit
    Domination - Villa

    Capture the Flag - Firing Range
    Capture the Flag - Hanoi
    Capture the Flag - Havana
    Capture the Flag - Summit

    Search and Destroy - Firing Range
    Search and Destroy - Grid
    Search and Destroy - Havana
    Search and Destroy - Villa


    To play a match using MLG Variant Gameplay, you must first select the "MLG Variant" custom mapset from the drop-down. If this is not selected, maps that are not included in the MLG Variant Gameplay may be randomized and cannot be played. You must submit a ticket to have that match removed.

    Second, you must select the "Yes - Use MLG Variant Gameplay" option from the MLG Variant Gameplay section. If this was not selected, the match will not be played with MLG Variant Gameplay and would use the settings found under "Settings" in the Settings section above.

    Your selection for all options below the MLG Variant Gameplay section will not matter. All required settings for MLG Variant Gameplay are listed above in the "Settings" section and must be used.

      Current date/time is Sun May 12, 2024 11:55 pm